The years are going quicker i swear yet the summer feels so long ago now, maybe the wind and rain blasting against the windows as a type this don’t help things. So yea 2011 was one of those all right years that wasn’t bad but, I also didn’t do anything massive.
Got some pretty cool maps done over the summer and realised the error of my ways on a L4D map that was taking forever and I just threw away in the end. Want to and have to change things going forward. First of all planning is going to take a much more important role in everything I under take. Its far too easy to just scribble a quick layout on paper and jump straight into source and unreal. I really need to think about each prop and corner of the map if I want to get places with this. Been reading a new book called Pre production blue print that is helping me out a lot.
I did start to get serious with a bit of code towards the end of the year and now know the basics of unreal script. I still really want to take a look at iOS app development again and am in the planning stages for an app I would like to make.
At the moment I am just working on some short projects to see the year out and things I can finish during my holidays. Once that’s over I can look at what I am going to under take, trying to do several things at once also does not work as I know only too well.